Funny action, Chinese kung fu, and the Monkey King: If you want to re-experience the adventures of Journey to the West , then Unruly Heroes , a 2D action game by Magic Design Studios (MDS) in France, is for you. The game is an example where international talent meets traditional Chinese culture. “Creating a game based on the novel, Journey to the West , has actually been my dream since I entered this profession,” said Lu Yang, CEO and creative director of MDS. “It is a very dramatic tale set in a big, imaginary world. Every character is described vividly.” “Everyone in China knows the story, but in European countries or the US, few people know about Journey to the West . I think such a fascinating story should be introduced to more people,” he said. I n January, Unruly Heroes has received an 80 percent positive reaction on STEAM. The game features a unique story and cast of characters, where players can alternate between four characters: Wukong, Sanzang, Kihong and Sandmonk. The creative team combines many Chinese cultural elements with the art design, building an immersive world of art, animation and a taste of Chinese folk music. “Our goal is to introduce Journey to the West to the world, and be accepted by players from different cultural backgrounds,” Lu said Set against lush ( 华丽的 ) environments and a hand-drawn art style, Unruly Heroes updates the Journey to the West classic tale into an adventure that is more colorful, humorous and attractive to people in modern times. As Lu introduced, the game differed a lot compared with the original story. “For example, we reimagined White Bone Spirit as the owner of a beauty salon, so players need to destroy her mask to defeat her.” Lu believes that Chinese culture has strong potential to reach a broader audience, but it needs the efforts of more companies and creative minds. “We can add Chinese cultural elements into products that are accessible to people around the world. Video games, film and TV series, and other cultural and entertainment products resonate ( 共鸣 ) easily internationally,” he said. “I am not a scholar; I simply want to do what I can to present a story I love to more people far and wide,” Lu added. 1. The writer mentions the example of White Bone Spirit in order to ______. A. explain why Unruly Heroes changes the story in Journey to the West B. compare the story in Unruly Heroes with that in Journey to the West C. show how Unruly Heroes modernize the story in Journey to the West D. criticize Unruly Heroes for changing the story in Journey to the West 2. The word accessible to in Paragraph 8 means ______. A. likely to interest B. easy to reach C. possible to upset D. hard to attract 3. What can we learn from the passage? A. Journey to the West is widely known and accepted in Europe and the United States. B. Many traditional Chinese stories need changing as their characters are not vivid enough. C. With more creativity, Chinese culture will be accepted by more people around the world. D. Unruly Heroes avoids Chinese cultural elements to attract players from different countries. 4. What’s the best title of the passage? A. Unruly Heroes : A Tale that Continues to Develop B. Unruly Heroes : A Method that Makes a Difference C. Unruly Heroes : An Effort that Creates Traditional Culture D. Unruly Heroes : A Game that Takes Chinese Culture Abroad